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Intern - Software Engineer, Platform Security (NTD)

Nintendo · On-site · Internship · Redmond, WA · United States

Posted (53m ago)

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Employer posted
First seen here
Repost check
Same job ID since we first saw it on Oct 28, 2026. If Nintendo reposts it, we keep the original posting date.
Level
Intern / new grad
Work setup
On-site
Tech mentioned
C++
Nintendo hiring
11 roles posted in the last 30 days

Job description

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch ™ system and the Nintendo 3DS ™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System ™ , Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy ™ , Game Boy Advance, Nintendo DS ™ family of systems, Super NES ™ , Nintendo 64 ™ , Nintendo GameCube ™ , Wii ™ and Wii U ™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. We’re looking for a highly motivated and self-starting Software Engineer Intern to join Nintendo Technology Development’s (NTD) Platform Security team for the Summer of 2027. The Opportunity This is an excellent opportunity for a candidate with passion for excellence and a desire to grow in a fast-paced, engineering-focused environment. In this role, you will develop more robust static analysis tooling for security purposes, likely leveraging AI generated code. What we’re looking for... Strong knowledge of compilers such as Clang or GCC Experience with C or C++ Solid understanding of operating systems Strong knowledge of software engineering fundamentals A rising senior pursuing BS or MS in Computer Science or Engineering related field Ready to learn quickly, ask questions, and jump into a small, dynamic team setting An effective communicator with strong writing skills Available for full-time work during the summer of 2027 This position is onsite in Redmond, WA, and not open to remote status at this time. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role. This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner. Pay Range: $45 — $45 USD

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Nintendo job ID: 4286877009

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