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Graphics Software Engineer

Apple · Austin, United States of America · United States

Employer
Apple
Requisition id
200685051
First posted (employer ATS)
(13d ago)
First seen by this site
2026-09-22T18:17:36Z
Last verified live
2026-10-06T01:17:48Z
Source
Employer career portal (apple)

Job description

Do you love problem solving and creating elegant solutions to complex technical challenges? As part of our Silicon Engineering team, you’ll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you’ll be responsible for crafting and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU! In this impactful role, you will be responsible for tooling and workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.

Apply on Apple’s site

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